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Senior UI Artist

Tripledot Studios

Tripledot Studios

Design
Melbourne, VIC, Australia
Posted on Sep 25, 2025
Who are we?

Tripledot
is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: Ludios
Ludios — from Ludus (Latin for "play" or "game") and -ios ("the people of") — means The Game People.

We’re an independent game studio backed by the Tripledot Group, led by Eyal, one of Tripledot’s original founders. At Ludios, we bring together the spirit of a new studio with the legacy and expertise of a global mobile games powerhouse.

We develop our own original titles, including Hexago and Marble Match, and we’re currently working on exciting new projects — including games built in collaboration with well-known IPs.

If you're passionate about crafting fun, high-quality experiences for millions of players around the world, join us at Ludios.
Department
Creative
Employment Type
Permanent - Full Time
Location
Melbourne, AU
Workplace type
Fully remote

Role Overview

As a Lead UI Artist, you will work closely with the Art Director to develop the user interface for our games and collaborate with other UI team members to create new designs for our upcoming titles.

Key Responsibilities
  • Maintain a deep understanding of the current Mobile Games market and the prevailing design styles to produce engaging and relevant UI designs.
  • Demonstrate a discerning perspective of good UI design, with a clear ability to articulate your preferences and the reasoning behind them.
  • Design and craft clean, professional-grade UI assets that enhance the gaming experience.
  • Engage in close-knit cooperation and clear communication with the development team to ensure the seamless integration of your designs.
  • Showcase an eagerness to learn new technical skills, remaining adaptable and up-to-date with the ever-evolving landscape of UI design.

Skills, Knowledge & Expertise

  • Experience in working on game projects as a UI Artist
  • A strong portfolio of UI Art & Design, ideally showing a range of varying styles
  • Understanding of the current Mobile Games market and its popular design styles
  • Professional expertise in Photoshop and/or Illustrator
  • Knowledge of Unity, particularly its UI system is a huge bonus
  • Experience working and communicating closely with developers
  • Fluent spoken in English
  • 3 - 5 years in the same fields

Job Benefits

  • Hybrid Working: We work in the office 3 days a week.
  • 20 days fully remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
  • Superannuation: Company paid superannuation plan
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development.
  • Private Medical Cover: monthly stipend to cover private medical cover which you can use to ensure your and your family's health is in good hands.
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program.

About Tripledot

We are Tripledot Studios, our mission is to bring the knowledge and experience of a chart-topping mobile games company into a close-knit, collaborative environment. Our teams drive projects together from conception to launch in an indie-style process combining data and creativity to make games that can be enjoyed by everyone.