Level Designer
Tripledot Studios
Design
Jakarta, Indonesia
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
About the Role
You’ll join the team to design and build levels for core gameplay and live ops. You will contribute to a content roadmap that supports growth at scale by integrating Gen AI into your creative workflow to accelerate prototyping and content creation.
Responsibilities
- Design and implement levels for core and live ops, using AI tools to assist in layout generation and concepting.
- Rapidly prototype gameplay ideas by leveraging AI to move quickly from initial spark to playable builds.
- Collaborate with design and production teams to hit milestones and optimize the content pipeline.
- Iterate on levels based on player data and feedback to refine flow and engagement.
- Support a long-term pipeline by exploring AI efficiencies that help scale content delivery.
Requirements:
- 1–2 years of experience in game design, especially Level Design, is preferred
- Experience with word games is a strong advantage
- Strong interest in mobile puzzle games
- Familiarity with Unity engine is a plus
- Self-sufficient and able to work to deadlines in a hybrid environment